Search filters enabled
-
EQUIP LEVEL
ITEM LEVEL
KIND
CATEGORY
COMPANY
SOURCE
MATERIA
RARITY
CLASSES
JOBS
CRAFTING
GATHERING
OTHER JOBS
ATTRIBUTES
NO ATTRIBUTES ADDED
ATTRIBUTES AND/OR
CLASS/JOBS AND/OR
ROLE ONLY
LEVEL
MIN GIL
MIN EXP
COMPANY
CATEGORY
ZONE
CLASS/JOBS AND/OR
IS REPEATABLE
HOME REQUIRED
ITEMS
TOKENS
EMOTES
CLASSES
JOBS
CRAFTING
GATHERING
OTHER JOBS
LEVEL
CATEGORY
PVP
AOE
TARGET SELF
TARGET PARTY
TARGET FRIENDLY
TARGET HOSTILE
TARGET DEAD
CLASS/JOBS AND/OR
CLASSES
JOBS
CRAFTING
GATHERING
OTHER JOBS
POINTS
CATEGORY
ITEM
TITLE
SYNTH LEVEL
CLASS LEVEL
Auto-Synth
Can HQ
DIFFICULTY
ELEMENT
CLASS/JOBS AND/OR
CRAFTING
LEVEL
LEVEL SYNC
ITEM LEVEL
ITEM LEVEL SYNC
CONTENT TYPE
ROULETTE
ECHO
DEATH ECHO
ROULETTE
ALLIANCES
DUTY FINDER
LEVEL
SYNC LEVEL
ZONE
LEVEL
ZONE
No filters for Places just yet, sorry!
GATHER LEVEL
CLASS LEVEL
DIFFICULTY
TYPE
No filters for NPCs just yet, sorry!
No filters for Places just yet, sorry!
No filters for Places just yet, sorry!
No filters for Statuses just yet, sorry!
No filters for Titles just yet, sorry!
No filters for Minions just yet, sorry!
No filters for Mounts just yet, sorry!
No filters for Weather just yet, sorry!
SERVER
HAS ACHIEVEMENTS

Enable Auto-Search

When enabled, the search results will appear as you type.

Auto-Search Delay

Time in millisecond (1000 = 1 second). Minimum: 50

Search Views

List view is not available for mobile.

Results Per Page

Changes will take effect on new searches

Sticky Search Header

When enabled, filters and tools will scroll with the search results.

Use Strict Search

When enabled, results match whole words which is faster. Disable to allow partials.

THIS TOOL IS NO LONGER SUPPORTED

The shopping cart will be dropped in XIVDB v3, for more information, click here for more information.

I recommend using: FFXIV Team-Craft as a replacement, it is better, cleaner and bares a great developer!

Load Saved Carts
Shopping Cart

Search for items and drag them onto this window. Learn more about the shopping cart tool.

Shopping Cart Empty!
THIS TOOL IS NO LONGER SUPPORTED

The wardrobe/gearset tool will be dropped in XIVDB v3, for more information, click here for more information.

I recommend using: Ariyala Toolkit as a replacement.

Loading
Loading
Save / Load

Name


Description
Type


Class/Job



Load
Gearsets BETA
Search for items and drag them onto this window. Click here to learn about Gearsets
Login to save!
Main Hand  /  Off Hand
Head  /  Body  /  Hands  /  Waist  /  Legs  /  Feet
Ears  /  Neck  /  Wrists  /  Ring  /  Ring
Meal  /  Medicine
Stats Information
Attaching Materia
[icon]
[name]
[attribute]
You have no equipment that can have materia attached onto.

Select an item to attach this materia to

Materia
This item has no materia attached to it.

The following materia is attached to this item:

No results!, kupo!

Your search query found nothing, have another shot!

If you have filters set, try tweak them. The search input and filters work together :)

The Honest Truth

QUEST  -  Fringes Sidequests  -  Gyr Abanian Sidequests
PATCH
Details0Comments0Screenshots0See Also
2Previous 1Next 3Items 7Objectives 46Dialogue 9Journal

(MAIN) LV + CLASSJOB

Lv 61 Disciples Of War Or Magic

(SUB) LV + CLASSJOB

-

Exp

47,250

Gil

1,000

Category

Gyr Abanian Sidequests

Genre

Fringes Sidequests

Start NPC

Hand-In NPC

No comments, be the first and post one!

Oops! This is embarrassing

We don't have much data for The Honest Truth right now, if you have some to share please post a comment for others kupo!

Content ID: 68200 [4]
Login or register to post comments!
No comments, be the first kupo!
Login or register to post screenshots!
No screenshots, be the first kupo!

Nothing else to see kupo!

This content has not been linked to from any other page.

To add related content here; simply link to this page from another page kupo!

Divide And Conquer
Stormblood Main Scenario Quests - Stormblood
61 Disciples Of War Or Magic
NPC: Conrad
 
Seeking Answers
Gyr Abanian Sidequests - Fringes Sidequests
61 Disciples Of War Or Magic
 
The Rose Blooms Twice
Gyr Abanian Sidequests - Fringes Sidequests
67 Disciples Of War Or Magic
 

Accessories

Ring (2)

i255   Triphane Ring of Healing
(60)   CNJ WHM SCH AST
i255   Triphane Ring of Casting
(60)   THM ACN BLM SMN RDM

Other

Materia (1)

Click on a objective to mark it

Spoiler Alert!
This section may contain spoilers, click this box to reveal.
Speak with Lieutenant Molkoh.
Wait with Lieutenant Molkoh to speak with the Garlean soldier.
Speak with Lieutenant Molkoh.
Speak with Lieutenant Molkoh.
Search Bittermill for evidence.
Speak with Lieutenant Molkoh.
Speak with Serpent Marshal Brookstone.
Spoiler Alert!
This section may contain spoilers, click this box to reveal.
Tahlamolkoh
Ah, . I'm happy to report we managed to bring him back safely, and not a minute too soon.
Tahlamolkoh
It seems he's finally fit to speak.
Empiresoldier
We...we were looking for someone. An escapee from one of our facilities. He'd lost his memory and was otherwise mentally unstable, so we knew he couldn't have gone far.
Tahlamolkoh
I believe the man you're speaking of is already in our custody. We found him seeking shelter in Bittermill. He claims you captured him, though he cannot recall where.
Empiresoldier
So he returned to Bittermill after all. I guess the past came back to haunt him, even if he can't remember it.
Tahlamolkoh
Listen─my superiors are not like to show you any leniency. If you tell me everything you know, I will do all within my power to see your life is spared. Do we have a deal?
Empiresoldier
Miss, I may be dressed in their uniform, but you'd be mistaken to believe I owe the Garleans any allegiance. I will gladly tell you.
Empiresoldier
Twenty years ago, a group of prisoners was relocated to Bittermill to assist in the Garlean's more unorthodox experiments.
Empiresoldier
They wanted to create a new chemical weapon, one that would leave buildings untouched while killing any and everyone it came into contact with. Black Rose, I believe it was called.
Tahlamolkoh
That's...that's horrible...
Empiresoldier
Their intention was to drive back Eorzean forces without wasting any of their own on the front lines.
Empiresoldier
Of course, they wouldn't know if it really worked without willing volunteers. And what better place than a village long since abandoned by its people.
Empiresoldier
Not a single prisoner survived. Their tests proving a resounding success, it was only a matter of time before Black Rose would be deployed. Or so they thought.
Empiresoldier
To the surprise of many, the project was shut down before Black Rose could ever be used. The order came from the legatus of the XIVth Imperial Legion, and interim leader of the Ala Mhigan province, Gaius van Baelsar.
Empiresoldier
The Black Wolf would not allow the senseless murdering of Eorzea's people. He saw them as future subjects of the empire to be ruled, not savages to be slaughtered.
Empiresoldier
Everything was to be destroyed, but the man behind the project would not see his work wasted, and ran off with the last remaining samples of Black Rose.
Empiresoldier
He was promptly apprehended, but he'd already hidden away his work. They used every heinous tool at their disposal to make him talk, yet he would not─or rather, could not─tell them where he hid it.
Empiresoldier
The doctor had already gone mad, and couldn't remember a thing. I can only assume one of his experiments went wrong and ruined his mind in the process.
Tahlamolkoh
Then that means... The man we found earlier...
Empiresoldier
Aye, that's him. Grillairmais, former head of research for the XIVth Imperial Legion.
Tahlamolkoh
Would you mind waiting here with me? I'm certain the healers will have him up and walking about soon.
Tahlamolkoh
I think we've heard enough. Thank you for your cooperation.
Tahlamolkoh
If the entirety of Bittermill was used for their experiments, it would be no easy feat to do away with the evidence of such a massive operation.
Tahlamolkoh
No, there would have to be some lingering traces of their work. And if they couldn't dispose of it, their only option would be...to bury it! , we have to go back to Bittermill.
Empiresoldier
My orders were to recapture Grillairmais and destroy whatever evidence remained of his work in Bittermill. We failed to find anything, but it's there. You can't kill that many people and leave nothing behind.
Tahlamolkoh
Alright, let's split up. There has to be something here, and I'm not leaving until we find it.
System
Your digging reveals a small, metal container, though you probably shouldn't touch it. Lieutenant Molkoh will want to know what you've found.
Tahlamolkoh
I don't doubt what the man said, but the thought of all those people dying on this very ground is revolting. A part of me hopes we don't find anything.
Tahlamolkoh
You've found something?
Tahlamolkoh
A metal container? Could it be...the missing sample of Black Rose?
Tahlamolkoh
So he was telling the truth after all...
Tahlamolkoh
Ahem. There's no time to be sentimental, nor hasty. Any mishaps in handling that container could prove disastrous. Let's report back to Serpent Marshal Brookstone.
Tahlamolkoh
Lieutenant Molkoh reporting, sir.
Tahlamolkoh
We've discovered the identity of the man we thought to be one of the missing prisoners. He is Grillairmais, former chief of research for the XIVth Imperial Legion, who oversaw the manufacturing of a chemical weapon known as Black Rose.
Tahlamolkoh
After a thorough survey of Bittermill, we've discovered what we believe to be a sample of this weapon. We'd like to request assistance in retrieving it.
Swethrykbrookstone
Attention. This is Brookstone. A container we believe to contain a Garlean chemical weapon has been discovered at Bittermill. I need you to get out there and retrieve it immediately.
Tahlamolkoh
As for the missing prisoners... They were used as test subjects for Black Rose. There were no survivors.
Tahlamolkoh
Sir, I don't believe we should allow the risk of such a weapon falling into the wrong hands.
Swethrykbrookstone
I agree, Lieutenant. After the weapon has been safely moved to a secure location, rest assured we will see to its disposal.
Swethrykbrookstone
As for Grillairmais, his fate resides with the council. Considering the weight of his crimes, his punishment will be quite severe.
Tahlamolkoh
I almost pity the man, but memories or no, his crimes cannot be excused.
Swethrykbrookstone
Lieutenant Molkoh, , you've done well today, and I'm sure you're both quite tired. Go and rest. You've earned it.
Tahlamolkoh
Actually, I think I'll be heading back to Gridania to write up a report. The events of Bittermill need to be recorded, that we might prevent such atrocities from happening again.
Tahlamolkoh
I wish I could accompany you a while longer, but I'm sure the great Griffin's Bane is needed elsewhere.
Tahlamolkoh
Thank you again for all of your help. I look forward to adding your feats of daring to our records someday.
Tahlamolkoh
deleted
Spoiler Alert!
This section may contain spoilers, click this box to reveal.
#1
Serpent Marshal Brookstone is eager to know what became of the injured Garlean soldier.
#2
Certain his men have returned, the serpent marshal bids you seek out Lieutenant Molkoh and check on the condition of their new captive.
#3
Lieutenant Molkoh informs you the soldier was transported to Castrum Oriens without incident, and healers are presently tending to his wounds. When he has recovered enough to speak, she means to learn once and for all what happened to the prisoners twenty years ago. All you can do now is wait.
#4
Though battered and bruised, the soldier is all too happy to tell you what he knows. Much to Lieutenant Molkoh's horror, he elucidates the Garleans' plans to make a chemical weapon, which was tested on the prisoners moved to Bittermill. The scientist who created it, one Grillairmais, is the crazed man you found wandering in the woods. Lieutenant Molkoh bids the soldier go and rest as she reflects on this horrifying revelation.
#5
To remove any doubt of the soldier's claim, Lieutenant Molkoh asks you to accompany her to Bittermill one last time. She's confident something of the experiments remains buried in the ruins of the hamlet.
#6
You find Lieutenant Molkoh at Bittermill, shovel in hand and ready to work. She suggests splitting up to hasten your search.
#7
After much digging and searching, you happen upon a strange metal container. The lieutenant will be pleased to know what you've found.
#8
Though she is saddened to have found evidence supporting the Garlean soldier's story, Lieutenant Molkoh does not want to take any rash action. She insists on first reporting to Serpent Marshal Brookstone.
#9
The serpent marshal is pleased with your work, and assures you the container will be destroyed once it has been safely removed from Bittermill. With the investigation finally over, Lieutenant Molkoh intends to return to Gridania to make a record of what transpired. She hopes someday her records will include other tales of your bravery and derring-do.
An account is required to submit feedback, please login or register :)