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The King Rat Must Die

QUEST  -  Coerthan Sidequests  -  Coerthan Sidequests
PATCH
Details2Comments0Screenshots0See Also
1Previous 0Next 4Items 4Objectives 7Dialogue 6Journal

(MAIN) LV + CLASSJOB

Lv 39 All Classes

(SUB) LV + CLASSJOB

-

Exp

10,800

Gil

-

Category

Coerthan Sidequests

Genre

Coerthan Sidequests

Start NPC

Hand-In NPC

Comment:  windkin  -  May 25th, 2015  -  Patch: 2.55

Its outside along the sout fort wall abit to the east.

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We don't have much data for The King Rat Must Die right now, if you have some to share please post a comment for others kupo!

Content ID: 66472 [4]
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Ye Of Little Faith
Main Scenario Quests - Seventh Umbral Era
39 All Classes
NPC: Brunadier
 

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Armor

Hands (2)

i40   Fingerless Peisteskin Gloves
(40)   Disciple Of War
i40   Mythril Gauntlets
(40)   GLA MRD PLD WAR DRK

Waist (1)

i40   Woolen Sash
(40)   All Classes

Other

Miscellany (1)

Click on a objective to mark it

Spoiler Alert!
This section may contain spoilers, click this box to reveal.
Search for signs of rats.
Speak with Fousquenet.
Search for the rats' nest.
Report to Fousquenet.
Spoiler Alert!
This section may contain spoilers, click this box to reveal.
Fousquenet
We've got a rat problem, and if nothing's done about it now, we shall soon have a supply problem and a plague problem. They're no more content with the kitchen than the pot boy is, and have a run of the outpost.
Fousquenet
They feed off of our scraps─unwanted guests at a meager feast! See if you can't have a good look around and roust up a few to slay.
Fousquenet
Good and well, that's fewer of the vermin to get at our larder.
Fousquenet
They remain too numerous, however. There must be a large nest somewhere down below. Kill the king rat and the common rats will lose heart─something both we and the dragons know well!
Fousquenet
I've tracked the rats well as I can, and they look to slip outside as often as not. There must be an opening that leads to the nest, somewhere outside the stronghold.
Fousquenet
That's the end of the king, is it? Well struck! We'll see less of the foul little things, I expect.
Fousquenet
That said, Perhaps I should more rightly take it as a good omen that the rats deign to stay in Whitebrim.
Spoiler Alert!
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#1
Fousquenet finds himself besieged by the mighty rat king, and seeks an adventurer's assistance.
#2
Rats of unusual size are to be seen around the stronghold feeding, scurrying, and baring their yellow teeth at all and sundry. Fousquenet asks that you search the courtyard and kill any rats you find.
#3
You have found several rats and made sure they shall gnaw no more. Fousquenet will be glad to hear of it from your lips.
#4
Encouraged by your speed and aplomb, Fousquenet lays out a more ambitious plan. He believes there is a large nest underground that can be gotten at from outside the walls of the stronghold. Survey the rats' nest and kill the rat king.
#5
The lord of the midden is dead, and you can hear the pack beginning to turn on each other in the confusion. This would be a good time to go back inside, Kingslayer, and tell Fousquenet that his end has been achieved.
#6
The grain sacks of Whitebrim Front are safer tonight, and knights shall sleep without fear of rat bites. Fousquenet's foresight and your incomparable reflexes have saved the day.
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