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Monstrous Mummery

QUEST  -  All Saints' Wake Events  -  Seasonal Events
PATCH
Details0Comments0Screenshots0See Also
1Previous 0Next 1Items 7Objectives 35Dialogue 9Journal

(MAIN) LV + CLASSJOB

Lv 15 All Classes

(SUB) LV + CLASSJOB

-

Exp

3,360

Gil

-

Category

Seasonal Events

Genre

All Saints' Wake Events

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Content ID: 66706 [4]
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I Burn For You
Seasonal Events - All Saints' Wake Events
15 All Classes
 

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Armor

Body (1)

i1   The Howling Spirit
(1)   All Classes

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Spoiler Alert!
This section may contain spoilers, click this box to reveal.
While in costume, speak with the shifty thespian.
While in costume, place the warding lantern in the specified location.
While in costume, light the warding lantern.
Speak with O'adenek at Maelstrom Command.
Speak with Sundyrund at the Coral Tower.
Speak with Baderon at the Drowning Wench.
While in costume, use the spooky sparkler to frighten the Impresario.
Spoiler Alert!
This section may contain spoilers, click this box to reveal.
Oadenek
Ah, those performers. Their guises are a bit too convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation.
Imphead
Ah, yes! This lantern here!
Imphead
Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the woman for the job!
Imphead
Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh...
Pumpkin
(-Disembodied Voice-)Ah, the flames warm my belly. Thank you, living one...
Pumpkin
(-Disembodied Voice-)The monstrous troupers you consort with...do you not wonder whence they truly hail?
Pumpkin
(-Disembodied Voice-)Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...
Impa
And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh.
Pumpkin
(-Disembodied Voice-)Don your guise, living one... 'Tis unsafe to reveal yourself here...
Oadenek
It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times.
Oadenek
And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate.
Sundyrund
What!? O'adenek told ye that we invited that ghastly troupe to Limsa!? Hah, that's rich!
Sundyrund
I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself!
Baderon
Eh? That barnacle brain reckons I was the one as invited them scurvy mummers to Limsa!?
Baderon
'Ells, if I had me druthers, I'd keelhaul the lot o' them.
Baderon
No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog.
Baderon
I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty.
Imphead
Wh-What in the─!?
Imphead
M-My disguise! It's ruined! What did ya have to do that for!?
Imphead
Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp.
Imphead
Whoa! Settle down, little lady! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm.
Imphead
Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk.
Imphead
Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least...
Imphead
Ever since the Calamity, though, everyone's so godsdamned serious. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?
Imphead
Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next.
Imphead
Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the crime of trying to have a little fun.
Imphead
Truly? You'll...you'll keep our secret?
Imphead
Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness.
Imphead
That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?
Imphead
A pumpkin spilled our secrets, ya say? Hah, that's a good one!
Imphead
Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?
Imphead
Well, this is All Saints' Wake. Who knows what mysteries the night still holds?
Imphead
So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh...
Pumpkin
(-Disembodied Voice-)Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪
Imphead
What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
Spoiler Alert!
This section may contain spoilers, click this box to reveal.
#1
The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only.
#2
The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies.

※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
#3
You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed.
#4
The lantern having been successfully placed, proceed to light it with the bomb digit.
#5
Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command.
#6
O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower.
#7
Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter.
#8
Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors.
#9
Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows...

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