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#4314926

POSTS
41
lakukisu
Chiramu's Avatar
Quote Originally Posted by ChiramuView Post


Just wondering what people think qualifies as a "sightseeing" screenshot :/. Gridania has always been pretty important as a city state to me(even if I want to defect and join the Garleans XD) but I started here and this aetheryte was one of the first things I saw when entering the game.

Do you think this sort of thing would qualify to be a good entry? Or it would be a wasted entry? :/
Hi there!

What qualifies as a "sightseeing" screenshot? Screenshots that are concentrating on areas, places or landscapes that you find especially beautiful / striking. Places that you like and are meaningful one way or another.

No entry is a wasted entry
Good luck!

Sightseeing Screenshot Contest (EU/PAL) - Discussion / Practice Thread


#4309922

POSTS
237
lakukisu

Please post your entries for the Sightseeing Screenshot Contest in this thread!

You can find full contest detailshere.

This thread is for entries only. We ask that you use the Discussion Thread for entry practice or to talk about the event. All non-entry posts in this thread will be moderated.

You can freshen up your /gpose skills and knowledgehere.

* Please note that the forum image attachment option is unavailable in the entry thread. We ask that you utilize image hosting sites such as Flickr, Imgur, etc. Some image hosting websites, such as Flickr, will delete images when an account is inactive for a certain amount of time, so make sure to verify this when choosing a site to host your entry image.


Sightseeing Screenshot Contest (EU/PAL) - Entry Thread


#4309920

POSTS
41
lakukisu

Please feel free to use this thread to discuss the Sightseeing Screenshot Contest and practice submitting your entries.

Please remember, you cannot edit your entries in the entry thread once you have posted.

The full contest details and rules can be foundhere.

You can freshen up your /gpose skills by checkingthis threadout!

When you are ready to make your entry, please do so by posting in theEntry Thread.


Sightseeing Screenshot Contest (EU/PAL) - Discussion / Practice Thread


#4309910

POSTS
3
lakukisu

Are you ready to blow us away with your shots in this contest? Unsure about your /gpose skills? The next few tips include the basics to get you started:

1. Do you want to capture an emote, action or ability in the picture?
The gpose mode automatically repeats the last emote/ability/action you’ve commenced. So, before typing /gpose into the chat window, execute the emote/ability/action you want to be captured.

2. Entering the /gpose mode
There are a couple of ways you can enter the group pose mode, but the fastest way is by typing /gpose (or /grouppose) in the chat window.

3. Opening the /gpose settings
Keyboard: hit [R] or[*] on the numerical keyboard
Gamepad:
PS4: [â–¡]
ABXY pad: [X]

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4. Controlling the camera
Keyboard: you can move the camera with the WASD keys, and use the Q and E keys to tilt the camera.
You can zoom in/out as you normally would on your character using the mouse wheel or Page Up/Down keys, but you can zoom further in or out by adjusting the Angle of View Settings under the General Settings.
Gamepad: you can move the camera with the left stick whereas the right stick rotates and tilts the camera. If you want to zoom further in or out, you can do that by adjusting the Angle of View Settings under the General Settings.

5. Freezing the Characters
While in group pose mode, you and your fellow party members will repeat the last used action.
Keyboard: Press the [1] key to disable/enable all motions, or press [2] key to disable/enable motion on the target.
Gamepad: Press [LT/L2] button on the gamepad to disable/enable all motions, or [RT/R2] button to disable/enable motion on the target.

You can cycle through your party members (as well as your companions, mounts, and even minions) by hitting the tab key.

6. Lights, Lights, Lights!
Is it too dark and just a little bit of light would make the perfect image? Group pose setting has light sources available!
Under the Lighting Settings you can place up to three light sources. The light source will be place where the camera is currently located at, so move that camera around to find the best place to leave the light source! You can then adjust the strength of the lighting by changing the type of lighting, as well as changing the colour of the light source.

7. Filters, Effects, and more!
Now you know all the basics and it’s time to level up your photography game with all the cool effects!
Colour filters, screen effects, depth of field, and limb darkening can be found inside the General Settings section and frames can be found inside the Effect/Motion/Subject Settings.
Be sure to try out different combinations as they can produce some amazing screenshots!

8. Taking the image
Keyboard: hit [print screen]
Gamepad:
PS4: [share]
ABXY pad: [L1 + start]


With these tips you can go from this…
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…to this masterpiece!
Click image for larger version

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/gpose guide


#4309895

POSTS
1
lakukisu

Eorzea is a stunning place! Whether you like to feast your eyes on the vast blue oceans, wintery wonderlands or the golden deserts reaching out to the horizon – there’s something for everyone. So now we really want to know what your favourite sightseeing spot is.

Take a screenshot of your most treasured sightseeing location for a chance to win some great in-game prizes! And don’t forget to use the usefulGroup Pose featureto enhance your photographs!


FINAL FANTASY XIV (“Game”) Sightseeing Screenshot Contest (“Contest”)

This Contest is being operated and promoted by:

Square Enix Limitedregistered in England and Wales with company number01840186 (“Square Enix”, “We”, “Us”, “Our”)with registered address at 240 Blackfriars Road, London SE1 8NW.

The Contest is only open to holders of an active FINAL FANTASY XIV service account(“Service Account”)linked to a Square Enix Account servicing a PAL Territory Country* during the Entry Period and who are resident in aPAL Territory Country (“Contestants”, “You”, “Your”). Contestants who are residents of France or Spain should refer to the Additional Specific Provisions under these Rules relevant to their country of residence.

*PAL Territory Country means any of the following countries; ÅLAND ISLANDS, ALBANIA, ALGERIA, ANDORRA, ANGOLA, AUSTRALIA, AUSTRIA, BAHRAIN, BANGLADESH, BELARUS, BELGIUM, BHUTAN, BOSNIA AND HERZEGOVINA, BOTSWANA, BOUVET ISLAND, BRITISH INDIAN OCEAN TERRITORY, BRUNEI DARUSSALAM (nr. Sri Lanka), BULGARIA, BURUNDI, CAMEROON, CENTRAL AFRICAN REPUBLIC, CHAD, CHRISTMAS ISLAND, COCOS (KEELING) ISLANDS, COMOROS, CONGO, CONGO, THE DEMOCRATIC REPUBLIC OF THE, COOK ISLANDS, CROATIA, CYPRUS, CZECH REPUBLIC, DENMARK, DJIBOUTI, EGYPT, EQUATORIAL GUINEA, ERITREA, ESTONIA, ETHIOPIA, FAROE ISLANDS, FIJI, FINLAND, FRANCE, FRENCH GUIANA, FRENCH POLYNESIA, FRENCH SOUTHERN TERRITORIES (South Indian Ocean), GABON, GEORGIA, GERMANY, GIBRALTAR, GREECE, GREENLAND, GUERNSEY, HOLY SEE (VATICAN CITY STATE), HUNGARY, ICELAND, INDIA, IRELAND, ISLE OF MAN, ISRAEL, ITALY, JERSEY, JORDAN, KAZAKHSTAN, KENYA, KUWAIT, KYRGYZSTAN, LATVIA, LESOTHO, LIECHTENSTEIN, LITHUANIA, LUXEMBOURG, MACEDONIA, THE FORMER YUGOSLAV REPUBLIC OF, MADAGASCAR, MALAWI, MALDIVES (Sri Lanka), MALTA, MAURITANIA (West Africa), MAURITIUS, MAYOTTE, MONACO, MONGOLIA, MONTSERRAT, MOROCCO, MOZAMBIQUE, NAMIBIA, NEPAL, NETHERLANDS, NEW CALEDONIA (Australasia), NEW ZEALAND, NORFOLK ISLAND, NORWAY, OMAN, PAKISTAN, PAPUA NEW GUINEA, POLAND, PORTUGAL, QATAR, RÉUNION (S. Africa), ROMANIA, RUSSIAN FEDERATION, SAINT HELENA, SAMOA, SAN MARINO, SAUDI ARABIA, SERBIA, SEYCHELLES, SLOVAKIA, SLOVENIA, SOUTH AFRICA, SPAIN, SWAZILAND, SWEDEN, SWITZERLAND, TAJIKISTAN, TANZANIA, UNITED REPUBLIC OF, TIMOR-LESTE, TOKELAU, TONGA, TUNISIA, TURKEY, TURKMENISTAN, UKRAINE, UNITED ARAB EMIRATES, UNITED KINGDOM, VATICAN CITY STATE, YEMEN, ZAMBIA

PLEASE READ THESE RULES (“Rules”) CAREFULLY.By submitting an entry to the Contest you agree to accept and be bound by these Rules and the terms of any policies referred to in these Rules. We reserve the right to cancel or amend the Contest at any stage if deemed necessary in our opinion and/or if circumstances arise which are outside of our control.


Theme
Take a screenshot of your favourite landmark or scenery in the Game.

How to Enter
Take a screenshot of your favourite landmark or scenery in the Game and post it in the dedicated contest participation thread here. Only one entry per person. If multiple entries are posted, only the first one submitted will be accepted. Entries cannot be edited after submission.

Contestants must include the following details of the Character to whom they wish to allocate the prize:
  1. Character name;
  2. World name; and
  3. Choice of one (1) in-game Prize (as defined below).

Please note that if no character name or world name is submitted, the prize will be awarded and sent to the character visible on the Contestant’s forum handle. If no Prize is selected, we will select a prize from the list on your behalf.

Accepted Entry Format
  • The screenshot must be taken by you.
  • You may include a brief description under the screenshot (no more than fifty (50) words).
  • You may only use image editing software to crop your screenshot.

Entry Period
18 July 2017 10:00 (GMT) / 11:00 a.m. (BST) to 31 July 2017 10:00 (GMT) 11:00 a.m. (BST)

Entry Requirements
Contestants must possess an active Service Account and have access to a working internet connection and web browser in order to be able to enter. Contestants are responsible for all connection charges associated with the internet connection and subscription fees associated with the registration for a Service Account. Contestants must ensure that their contact information is correct at the time of registration for a Service Account, during and after submission of their Entry.

Contestants must accept our privacy policy locatedhere and cookies policy locatedhere. Contestants must have a permanent residence in a PAL Territory Country. Contestants under the age of 18 must obtain the permission of a legal guardian before submitting entries. The Contest is not open to employees, directors or other officers of Square Enix or its respective affiliates, agents, media partners and suppliers.

Winner Selection
The FFXIV EU Community Team will select thirty (30) of the best entries from the official Final Fantasy XIV forum languages (English/French/German) based on overall creativity and humour (“Winners”). Winners will be announced on the forum on or after 8 August 2017 (“Announcement Date”). Once the Winners are announced, Prizes will be delivered to each Winner via the in-game Moogle delivery service (which may be subject to change at our discretion).

Prize
We will award Winners with the below FINAL FANTASY XIV virtual prizes (the “Prizes”)*:
1. One (1) of the below in-game items:
  • Bluebird Earrings
  • Mandragora Choker
  • Ahriman Choker
  • Scarf of Wondrous Wit
  • Noble Barding

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2. Twenty (20) Skyrockets

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*We reserve the right, at all times, to vary or modify the above list.

Each Prize is a virtual prize with no monetary value and cannot be sold or transferred to third parties. The Prize is only transferable to characters linked to the Contestant’s Service Account.

We reserve the right to re-distribute any Prizes that remain unclaimed. No alternative prize shall be provided in place of the Prize.

Inappropriate Submissions
Entries containing obscenity, vulgarity, discrimination, or any other offensive subject matter and/or containing any plagiarized or copyrighted material will not be considered by the judges. Entries which infringe upon copyright/intellectual property, personal credit, privacy, are counter to public order and/or morals, are judged to be grossly deviant from the established theme, do not contain all of the required information or contain erroneous information may face disqualification. Square Enix reserves the right to judge whether or not material is appropriate for public display.

Additional Specific Provisions
Contestants resident in FRANCE:

In accordance with the 6th January 1978 data protection and freedom of information law n° 78-17, we inform you that you have the right to access, rectify and delete information concerning you, by requesting it in writing to the Promoter.

Contestants resident in SPAIN:
The name of the winner will be sent to anyone who requests the same within three (3) months of the Closing Date and by entering the Competition you hereby agree that the Promoter shall be permitted to do so if you are the winner. Requests should be made via the Square Enix Support Centre.

LIMITATION OF LIABILITY AND INDEMNITY

TO THE MAXIMUM EXTENT PERMISSIBLE BY LAW SQUARE ENIX WILL NOT BE HELD RESPONSIBLE FOR ANY ENTRY THAT IS SUBMITTED TO THE CONTEST THAT INFRINGES THE COPYRIGHT OR INTELLECTUAL PROPERTY OF A THIRD PARTY. YOU WARRANT AND AGREE THAT YOUR ENTRY WILL CONTAIN WORK THAT IS ENTIRELY ORIGINAL TO YOU AND DOES NOT INFRINGE OR INTERFERE WITH ANY THIRD PARTY COPYRIGHT OR OTHER RIGHTS AND YOU AGREE TO INDEMNIFY SQUARE ENIX AGAINST ANY LOSS ARISING OUT OF ANY BREACH OF YOUR WARRANTY.

In the event that an entry violates a third-party’s copyright, the user’s Service Account may be suspended or cancelled. All entries and other materials (the "Entry Materials") (including all copyright, trademark, and other proprietary rights associated therewith) submitted by you become the property of Square Enix upon submission, and Entry Materials will not be returned to any contestant. In consideration of our acceptance and review of your Entry Materials into the Contest, you hereby assign to Square Enix absolutely all right, title and interest for the full duration of copyright in and to the Entry Materials throughout the world. Without limiting the generality of the foregoing, you acknowledge that Square Enix Europe will own all rights to use, modify, and make derivative works of the Entry Materials, without separate compensation to you or any other person or entity. You agree to take, at Square Enix’s expense, any further action (including, without limitation, execution of affidavits and other documents) reasonably requested by Square Enix to effect, perfect, or confirm Square Enix's ownership rights as set forth above in this paragraph. Entry Materials may be used by contestants only for purposes of the Contest or for private, personal, non-public viewing. Entry materials received by Square Enix may be destroyed by Square Enix at any time following the Contest.

Governing Law
These Rules and all or any dispute arising from them shall be governed by and construed in accordance with the laws of England and Wales.

Sightseeing Screenshot Contest (EU/PAL) - Rules


#4303865

POSTS
51
Bayohne

Q: Are there any plans to make Lodestone event functions and journal entries available in-game?

A: This is difficult to address because we would have to do a major overhaul of how the memory is handled.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303864

POSTS
51
Bayohne

Q: The map in 4.0 is very large, but please let us know what improvements or difficulties you had when creating the 2D map.

A: For the 2D map, the new world map is about twice the width of the previous one, and we had a hard time creating it. For the standard area map, the method for creating them is set, so it wasn't that difficult. For region maps, we expanded it so you can check to see where the maps connect. This was easy for 3.0 and 4.0 areas, but there were lots of unused space for the 2.0 areas, so it was difficult to line them up together.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303854

POSTS
51
Bayohne

Q: I would like to be able to preview equipment in a larger window. Will this be expandable in the future?

A: It would require some dev. cost, but I think it’s possible. Until now, it was difficult to enlarge due to the specs of low-end machines, but we will consider this.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303847

POSTS
51
Bayohne

Q: Is there anything you would still like to accomplish as a developer?

A: If it’s for FFXIV, I would like to answer the various requests we received since Patch 2.x.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303845

POSTS
51
Bayohne

Q: Please tell us about your biggest mistake in life, and how you overcame it.

A: I moved out for my entrance exams, but I did not go to school, and the first place I worked part-time became my first workplace. At the time, the game industry was not as big, and my relatives were worried.

It turned out okay so I think it was a success.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303843

POSTS
51
Bayohne

Q: Do you have plans to implement a UI where we can see the inventory from all retainers at once?

A: It creates a lot of stress load on the server to access the data. If we were to download the retainers data locally, then it may be possible; however, it won’t be consistent when looking from a different client. It would be difficult to do more than what we have now.

Yoshida: However, we’re planning to touch on glamour in the future, and we’re planning functions such as accessing glamour history.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303819

POSTS
51
Bayohne

Q: Will it be possible to adjust the size of player and NPC names? It can get difficult to see depending on the resolution of the monitor, so it would be appreciated.

A: 2D objects visible in 3D are processed together, and it would be possible to everything all together. However, scaling them individually would be difficult.
Please let us think about whether scaling altogether would be possible.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303806

POSTS
51
Bayohne

Q: In previous Letter from the Producer LIVE, during the test broadcast, you mentioned about a feature which will display the chat log only when it has been updated, but has there been any update to this feature?

A: We haven’t made any progress, but will discuss once again with the person in charge.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303803

POSTS
51
Bayohne

Q: Do you have plans to implement a feature where we can change the order of our linkshells?

A: We’ve had this request since 2.x, and back then we mentioned this was very difficult to do; however, while working to expand the linkshell feature to be cross-World, it looks like we may be able to make this adjustment.

We understand we had this request for a long time, so please hang in there.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303792

POSTS
51
Bayohne

Q. I would like to set unlearned actions on my hotbar. I would like to get used to my final hotbar layout by level 70, so it would be very helpful to be able to set them earlier!

A. Up until now, we thought it would be confusing to have all skills visible from the beginning, so we limited it.
Starting in 4.0, we have made all actions visible to make it easier for current players.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303791

POSTS
51
Bayohne

Q. Alongside Return to Ivalice, I would like to see Matsuno and Minagawa conversing! Do you two go out to drink often?

A. Actually, I received a Tweet from Matsuno earlier saying “You forgot to increase stack maximum from 99 to 999.” I am not in charge of that, so maybe once he talked with the person in charge...

(Yoshida)
Matsuno’s 4.1 text is currently being implemented! Please look forward to it!


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303780

POSTS
51
Bayohne

Q: As you were part of the staff of FINAL FANTASY XII, how much were you involved in the recent FINAL FANTASY XII: The Zodiac Age? It’s not FFXIV related question, but I love FFXII, so I would like to know.

A: I tried hard to make it look like I wasn’t involved too much on the project. I was invited over at the start of the development, and have attended about 10 meetings to discuss the objectives and such. In the later half, I was just creating the logo.

Yoshida: The quality of the original FINAL FANTASY XII was very high, so I was surprised how the graphics fit in with the current generation.

Minagawa: Actually, minor details like eyeball movement was in there from the original version, but we just didn’t notice because of the quality of CRT TVs.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303772

POSTS
51
Bayohne

Q. I would like filters in Party Finder that would allow me to narrow down results to groups that I can join and meet my requirements, would this be possible to implement?

A. At the moment we are not considering filters for desired requirements. Additionally, there have been comments regarding how locked content show up in search results. We are deciding whether we would like to hide such results, or make them appear at the bottom by default.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303753

POSTS
51
Bayohne

Q: I would like to know if there were any major difficulties during the development of 4.0!

A: We were making adjustments for the PlayStation®4 version until the very last minute. This has finally calmed down last week, and we’re back to the normal pace!


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303740

POSTS
51
Bayohne

Q: In regards to the Focus Target, would it be possible to add a setting where the buff/debuff you used are prioritized? Also, are there any plans to add a setting where you can display the buff/debuff into separate HUD element?

A: Along with seeing if it would be possible to separate the buff/debuff in the target information, as part of the next adjustment, we’ll look into Focus Target too.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303735

POSTS
51
Bayohne

Q: Please tell us implementation plans regarding the simplified version of the job gauges that Yoshida mentioned in the previous PLL.

A. I think we can implement this in 4.1.
There are quite a lot of requests to adjust the transparency, so we are considering lowering opacity so the UI can be overlayed over characters.

(Yoshida)
We are currently deciding what HUD elements to include in the job gauge.
We will then start moving forward with the simplified version.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303729

POSTS
51
Bayohne

Q: With the job gauge, we can better manage the buffs; however, we still need to check the buff and debuff section for any specific changes. For some jobs like bards, we need to pay attention to more sections now. Would it be possible to check the Procs from the job gauges?

A: We’re currently looking into which stats the party members aren’t able to see now. Also, we’re also working on a simplified version of the job gauge. I believe we should be able to announce the specific details for the adjustment soon.

In addition to this, we’re receiving comments where the current buff/debuff status information is displayed in a single row which can be difficult when deciding where to place this. In order to answer player's request to separate the buff and debuff, and those that aren’t related to battle, such as those only for FC, we’re looking into splitting this into 3 parts.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303722

POSTS
51
Bayohne

Art Director Hiroshi Minagawa joined in on the second half of the show.

Q: Your title has changed to Art Director, but are you now able to work on a wider range of things? Please tell us about your current job!

A: (Minagawa) During A Realm Reborn, as a Lead UI Artist, I was in charge of the UI mainly; however, from 3.0 I adjusted the lighting in the field, and also managed the staff of the Background Art team.
In 4.0, I was also looking at field lighting and such.

(Yoshida) He made adjustments fitting my design of FFXIV, so we matched his title to this.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303716

POSTS
51
Bayohne

[Questions from the Audience (1st Half)]

Q. We liked the showdown scene in Azim Steppes. Will event battle instances be available to replay, just like dungeons?

A. We have been discussing making the popular ones replayable, but we would like more time on this.

Q. Are there plans for a Namazu minion?

A. Yep.

Q. As a turtle lover I was concerned and it feels strange to me that the Adamantoise spins rapidly and emits fire underwater. Also, it would be nice if the Sahagin's Elbst mount could swim.

A. There would be some amount of cost required for the team to be able to make the Elbst available underwater, but we would like to work on these as we can.

Q. Is there any particular reason why Zenos’ scabbard spins so rapidly? Is it spinning by force of will or some kind of switch?

A. There is a switch by his hand that rotates to the next sword. (I thought of this now.) In Zenos’ backstory, it’s written that he developed a liking for katana while conquering Doma, but as katana quickly degrade as they cut, many katana are required.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread


#4303677

POSTS
51
Bayohne

Separation of field instances in new areas

Since there is a situation where players aren’t able to enter an area due to other players waiting for a specific monster to spawn, we will reimplement some instances in Patch 4.05.


Letter from the Producer LIVE Part XXXVII Q&A Update Thread

Latest Lodestone News


Carbonized Matter Pricing Adjustments
Visit News Post - July 20, 2017, 10:15 am

With the release of patch 4.0, the sale price of grades 2 through 5 carbonized matter was changed in accordance with their removal from duties, quests, and gathering. However, pricing for these items is scheduled to be returned to their original values in early August with the release of patch 4.06.

Players who possess carbonized matter are encouraged to sell them to NPC vendors prior to this update.

Read on for details.

New Optional Items Available!
Visit News Post - July 20, 2017, 3:15 am

New optional items have been added to the FINAL FANTASY XIV: Mog Station!

Read on for details.

Patch 4.05 Notes
Visit News Post - July 18, 2017, 5:30 am

Patch 4.05 brings a host of additions and refinements to the realm including adjustments to Disciples of War and Magic, Omega: Deltascape (Savage), and the Lost Canals of Uznair.

Read the patch notes.

* Updated on Tuesday, July 25, 2017 at 1:00 a.m. (PDT).

Letter from the Producer LIVE Part XXXVII
Visit News Post - July 5, 2017, 9:00 am

The date has been set for the thirty-seventh installment of the Letter from the Producer LIVE! Broadcasting live from Hamamatsu, Producer & Director Yoshi-P will be answering Patch 4.0-related questions from fans across the globe. Don’t miss this chance to get the latest information regarding Stormblood!

Check out the details on how to view the broadcast.

Callback Campaign Ends on July 18!
Visit News Post - July 4, 2017, 9:30 am

The Callback Campaign is scheduled to end on Tuesday, July 18th following the maintenance for patch 4.05.

If your friends are taking a break, don't miss this chance to invite them back for fantastic new adventures in Stormblood, and earn special rewards if you meet the campaign requirements!
* Friends can be invited to return via the friends list in-game until Tuesday, July 18. Players invited to return must do so within 30 days of the campaign's end to receive rewards.

Read on for more details.

New Optional Items Available!
Visit News Post - July 4, 2017, 6:00 am

New optional items have been added to the FINAL FANTASY XIV: Mog Station!

Read on for details.

Patch 4.01 Notes
Visit News Post - July 4, 2017, 5:00 am

It is with great pleasure that we announce the patch notes for Patch 4.01 are live. Be sure to check them out for a comprehensive list of additions and refinements to the world of Hydaelyn, including the raid Omega: Deltascape.

Read the patch notes.

* New Items list added on Wednesday, July 12, 2017 at 1:00 a.m. (PDT).

Announcing the “And… Action!” Screenshot Contest! (NA)
Visit News Post - July 3, 2017, 8:00 am

Stormblood added some great new features to everyone’s favorite screenshot companion: Group Pose! In celebration of these new features, we’d like to issue our Warriors of Light a bit of a challenge.

Use the Group Pose feature to capture your favorite battle action or ability in a stunning screenshot! 50 winners will receive an in-game item prize, and from those, three Grand Prize winners will be selected to win a prize package including three FINAL FANTASY XIV Taito figurines! Your skills in battle are tried and true, heroes. But can you capture the heat of the moment? It’s time for lights… camera… and… action!

Read on for full contest details.

FINAL FANTASY XIV at Japan Expo 2017!
Visit News Post - June 23, 2017, 9:00 am

We’re happy to announce that FFXIV will be back at Japan Expo in Paris, France!

We have prepared a program full of goodness and we can guarantee that the week will be one to remember! Battle Challenge, goodies, Fan Gathering and more will be waiting for you to kick off the summer!

Click here for more details on the event.

Celebrate the Stormblood Launch with Fly the Falcon Mount Campaign
Visit News Post - June 20, 2017, 9:05 am

We are pleased to announce the limited-time Fly the Falcon Mount Campaign! Those who have registered a copy of FINAL FANTASY XIV: Stormblood and subscribe a cumulative total of at least 90 days of play time (excluding free play periods) during the campaign period will be rewarded with the brand-new Falcon mount!

Read on for more details.

Commemorate the Launch of Stormblood with the “Welcome Back to Eorzea” Campaign!
Visit News Post - June 20, 2017, 9:00 am

In commemoration of the launch of Stormblood, we’re excited to welcome adventures back with the "Welcome Back to Eorzea" campaign! Pick up your adventures where you left off with special items that can be exchanged for item level 260 equipment during the campaign period!

Learn more about the welcome back campaign.
* Updated June 30, 2017.

What’s more, we’re offering special incentives to those willing to transfer from high population Congested Worlds to designated low population Preferred Worlds. These includes a waiving of transfer fees, and 10 gold chocobo feathers which can be exchanged for in-game items.

Learn more about new world and world population balancing incentives.

FINAL FANTASY XIV: Stormblood is Now Available!
Visit News Post - June 20, 2017, 7:05 am

We are pleased to announce that FINAL FANTASY XIV: Stormblood, our second expansion, is now available!

Starting today, even those who did not participate in the early access release can now begin playing through Stormblood content. We hope you will enjoy all that it has to offer!

Click here to read the latest updates on the expansion.
Click here for details on how to register for the Stormblood expansion pack.

FINAL FANTASY XIV: Stormblood Illustration Countdown
Visit News Post - June 20, 2017, 7:00 am

Celebrate the days leading up to the launch of Stormblood with a new, breathtaking illustration every day, courtesy of our talented Art team!

The wait is over! It’s time for adventurers to rise up and join the resistance!

Registering the Stormblood Expansion Pack
Visit News Post - June 19, 2017, 12:30 pm

In order to play the Stormblood expansion, you must first register the code you received at the time of purchase to your FINAL FANTASY XIV service account.

To accompany the expansion's official release, we've laid out a guide containing information on how to register your code on Mog Station or PlayStation®4 promotion code on PlayStation Network. Be sure to have a quick look through to smooth your entry into Stormblood!

Read on for details.

New Optional Items: Tales of Adventure
Visit News Post - June 19, 2017, 9:00 am

Coinciding with the start of early access for FINAL FANTASY XIV: Stormblood, job level-boost items and scenario progression items for A Realm Reborn and Heavensward have been added to the Mog Station. For new players looking to catch up with friends, or those who simply wish to dive into the latest challenges the game has to offer─look no further!

Proceed to the special site.

FINAL FANTASY XIV: Stormblood Illustration Countdown
Visit News Post - June 19, 2017, 8:00 am

Celebrate the days leading up to the launch of Stormblood with a new, breathtaking illustration every day, courtesy of our talented Art team!

1 day until the launch of Stormblood!

FINAL FANTASY XIV: Stormblood Illustration Countdown
Visit News Post - June 18, 2017, 8:00 am

Celebrate the days leading up to the launch of Stormblood with a new, breathtaking illustration every day, courtesy of our talented Art team!

2 days until the launch of Stormblood!

FINAL FANTASY XIV: Stormblood Illustration Countdown
Visit News Post - June 17, 2017, 8:00 am

Celebrate the days leading up to the launch of Stormblood with a new, breathtaking illustration every day, courtesy of our talented Art team!

3 days until the launch of Stormblood!

The Feast Season Four Results Are in!
Visit News Post - June 16, 2017, 9:30 am

The competition was fierce, but at last, we have declared the winners of the Feast Season Four!

Top ranking players will receive special rewards, so check out the rankings and see who clawed their way to the head of the pack!

Read on for details.

Early Access for FINAL FANTASY XIV: Stormblood begins!
Visit News Post - June 16, 2017, 9:00 am

It is our pleasure to announce the beginning of early access for FINAL FANTASY XIV: Stormblood!

Those who have registered pre-order codes may now begin playing Stormblood content. Get ready to discover what lies beyond the realm of Eorzea!

*Characters that have met the requirements to enter Stormblood areas can enjoy FINAL FANTASY XIV: Stormblood right away. Characters that have not met these requirements can continue to play FINAL FANTASY XIV: A Realm Reborn and FINAL FANTASY XIV: Heavensward content as normal.
*We suspect certain Stormblood areas will become congested, and to moderate traffic, characters that have been idle for more than thirty minutes will automatically be booted from the game. We apologize for any inconveniences this may cause and thank you for your kind understanding.

Click here for details on how to participate in early access.

Does anyone know how to get it ?

Got these from a http://xivdb.com/item/16170/bronze-trimmed+sack in http://xivdb.com/placename/1793/the+palace+of+the+dead - pretty useless to me as a male character but I am sure some nice lady will like them on the market board.

Rewards a Genji weapon for the job the player opens the box on.

Mined from the same node as Raw Rhodonite at the Peaks (27,12), no need for HQ. Timed node.

Same node as Jhammel Ginger at around (6,8) in The Lochs. Timed node.

Quest has the HQ symbol for the item, but it doesn't need to be HQ for you to get credit, might be a bug/typo.

You can find the itens required around (11,14) in the Ruby Sea. Same node as Ruby Tide Kelp.

4x evalution

8x evaluation

Gather 40 pieces.

Found at X28.9 Y:11.6

You don't want that bonus. That means that below that Perception it is impossible to get HQ. You only need the NQ for the quest, so that isn't a problem really.

Un retour fracassant - Refuge des sables (6.1-5.1) en Thanalan occidental (10.7-14) - PNJ : Y'shtola
Accès à : Le nombril (brutal)
Prérequis : Hurlœil (brutal)

Not aware that 4.05 changed anything FSH-related, but as of now it can be caught without Patience/Precision. I just managed an HQ without either of those, only Snagging on.

The Lochs (26 X 27) Spear Fishing- large gig. I found that the catch rate on this fish kinda sucks. Veteran Trade didn't really help in fact I don't recall it ever helping at all. It just swapped between the other fish.
NOTE: Don't get confused like I did and fish in the Northeastern or Central part of the Loch Seld Lakebed. You want the Southeastern side. Cheers & FISH ON! ^^

Near Black Brush Station, node opens at 4AM Eorzean time.

This cannot be caught during clear or fair skies.

This can be found on the Housing Merchant vendor under Purchase Furnishings (Other).

It's also dye-able.

if man there can also shop with repartur Abanisches Grenzland ( 8.8, 10.8 )

This info is for the Yanxian Koi, not the Killifish. Still a collectible but not the one this page is about. Please correct me if I'm wrong and both can be caught here.

Drops from Omega:Deltascape V3.0 and V4.0

Enthält 15 neue 2 Sterne Rezepte der Stufe 70 überwiegend aus Rheastoff:
http://de.xivdb.com/item/19990/rheastoff
http://de.xivdb.com/item/19004/indigoramien-waffenrock+des+zielens
http://de.xivdb.com/item/19022/indigoramien-robe+der+magie
http://de.xivdb.com/item/19016/indigoramien-robe+der+heilung
http://de.xivdb.com/item/18990/indigoramien-sch%C3%A4rpe+der+verteidigung
http://de.xivdb.com/item/18996/indigoramien-sch%C3%A4rpe+des+verst%C3%BCmmelns
http://de.xivdb.com/item/19002/indigoramien-sch%C3%A4rpe+des+schlagens
http://de.xivdb.com/item/19008/indigoramien-sch%C3%A4rpe+des+zielens
http://de.xivdb.com/item/19014/indigoramien-sch%C3%A4rpe+des+sp%C3%A4hens
http://de.xivdb.com/item/19026/indigoramien-sch%C3%A4rpe+der+magie
http://de.xivdb.com/item/19020/indigoramien-sch%C3%A4rpe+der+heilung
http://de.xivdb.com/item/19000/indigoramien-sarouel+des+schlagens
http://de.xivdb.com/item/19012/indigoramien-sarouel+des+sp%C3%A4hens
http://de.xivdb.com/item/19024/indigoramien-rock+der+magie
http://de.xivdb.com/item/19018/indigoramien-rock+der+heilung
Benötigt werden Kunstfertigkeit min. 1320 und Kontrolle min. 1220

No longer has a weekly limit with the launch of 4.0.

I'm really interested about what the other NPC tell you when you ask them if they're Mol. I guessed correct on my third try, and other NPCs became locked out. And you can't abandon or replay story quests, sadly.

NOTE: ----====((((( ITS CLOSE TO THE SURFACE OF THE WATER....NOT AT THE BOTTOM OF THE SEA FLOOR. )))))====---- Like Hypermice said, so don't be an idiot like me and miss that very important detail. :p

Same icon not the same item

The Peaks, The Slow Wash

Collectible - 216 Collectible Rating Minimum

Collectible - 267 Collectible Rating Minimum

Il semblerait qu'il se pêche plus facilement par temps clair (soleil).
Mais pour le moment je galère pour finir mon farm du stuff pêcheur...

Skill Reward: Manipulation II

Eintauschbar in Gyr Abania bei der Wunderwaren-Händlerin (X:9.7 Y:12.3)

peut etre gagné grâce au carnet de khloe

Abanisches Grenzland ( 25.7, 27.1, 0.3 ) Teleport: Spähende Steine

Very nice clothing !

S rank in the Fringes. Its spawn conditions are currently unknown.

S rank in the Azim Steppe. Currently, it spawns by achieving a Gold rank in the FATE Not Just a Tribute - after which point, it has a chance to spawn 15 minutes later.

S rank in the Ruby Sea. It has a chance of spawning during a full moon.

S rank in the Peaks. It has been confirmed that it is spawned by using a Chocobo Porter in the zone. Currently, however, it is unknown if one has to use the Porter at night (in-game) or if it can spawn regardless of time in-game.

Common Culinarian Collectible turn in.

NEW!
Dev Blog - 5 days ago
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