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BayohneCommunity Rep 08-27-2016 02:53 PM
Double Cross Hotbar

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Lead UI artist Minagawa was invited to the broadcast from this segment forward.

This feature is somewhat complex in nature as it for players who quickly wish to use multiple actions.

In order to turn this feature on, you would first need to open the XHB Custom window in the Character Configuration, and turn on the “Enable WXHB” setting.

It’s possible to use this at the same time as the expanded cross hotbar.
(The feature was shown off during the stream with live gameplay.)

Constant display of the double cross hotbar
By accessing the cross hotbar tab of the Character Config, you can turn on constant display of the double cross hotbar. (Steps shown in the stream.)

In order to easily see which input you’re currently in, it’s possible to make other hotbars transparent. You will be able to adjust this using the non-active XHB transparency slider. We recommend having this set to around 30 to 50% transparency. This adjustment can also be applied to the cross hotbar as well.

Additionally, for those who become familiar with this, there are settings that will make it so help text and guides are not displayed. You will be able to increase the double cross hotbar from 4 to 8, so if the initial settings aren’t enough for you, give it a try. You’ll also be able to modify the display placement of the double cross hotbar by enabling this through the config and then changing the placement via the HUD layout feature.

Yoshida: We felt that if this setting was turned on by default, it would be too complicated for new players, therefore by default we have it set so that the WXHB will be displayed at the same position where the XHB is set to.

Even if you set it so you do not use the double cross hotbar, if you turn the constant display of it on, it will still be displayed on screen.

Furthermore, you will be able to calibrate the queue timing for the WXHB input timing. Depending on the gamepad you use, the pressure of the button may be different, so please adjust the calibration to match your gamepad.

Yoshida: Based on feedback, we also added the option to move double cross hotbar inputs to the cross hotbar.
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 02:17 PM
Additional Updates

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Exploratory Missions
We will be changing the matching requirements and changing the exchange rate for spoils. For those of you who currently possess spoils, please exchange them before Patch 3.4. Additionally, we will be adding item level 235 equipment.

Additional updates:
A new Allagan tomestone will be added.

This time, we are introducing weapons that can undergo advanced materia melding.

Aside from this, we’re adding a role-play status icon, and players will be able to use a hyphen in their character names.
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:42 PM
Housing Updates

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Apartments
Introduced in the past, this apartment-style housing will cost 500,000 gil for a room.

There will also be a shared space in the apartment building. While there will be no garden, there is a chocobo stable.

Aquarium
This took a while to implement as it is difficult to implement transparent objects in an MMO. There are different sized aquariums. The larger the aquarium, the more fish you will have. We’re planning to increase the types of fish that can be put inside them.

Orchestrion
We’ll be adding a playlist feature to the Orchestrion.

New Furnishings
There will be wall hanging cabinets and Calca and Brina dolls.
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:39 PM
New Features Planned for Patch 3.4

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Wondrous Tails

Everyone’s favorite Miqo’te child from Idyllshire is involved with this content. Adventurers will tell tales of their adventure to her in order for her to create something. Take a look at the screenshot and envision what kind of content this will be!

Gold Saucer Updates

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Triple Triad
We’ll be adding a specialized room for each data center.
You’ll be able to move to this room from the Duty Finder and then battle each other.

Lord of Verminion
This will now be supported by the Duty Finder

Jumbo Cactpot
You will be able to purchase up to three Jumbo Cactpot cards with different numbers each week.
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:34 PM
Grand Company Updates

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Squadrons will be a type of simulation content that can be enjoyed solo, and it will involve assembling volunteers and creating a squad. We’ll gradually be adding content that you can enjoy by bringing along your squadron.

(Please note the English term is "Squadrons" and not "Platoons" as listed in the presentation.)
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:32 PM
Deep Dungeon - Palace of the Dead Updates

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We’ll be adding in a concept revolving around scores and will also be adding in a ranking system.
In Patch 3.45 we’ll also be introducing floors 51-200, and the story of Palace of the Dead will continue up through floor 100. Floors 100-200 will be grind-focused elements.

We’ll be reflecting everyone’s feedback in Deep Dungeon 2.
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:29 PM
PvP Updates

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Duel mode
It will be possible to battle 1 on 1 against each other in a public area located at the Wolves’ Den Pier. You’ll be able to request a match via a menu subcommand, and when accepted a countdown will start and the the battle will begin. We hope you can have fun with this for community events and while waiting for the Feast matches.

Custom Match
Two teams of 4 players will be able to engage in a custom match by having the party leader from one group request a match with the other party.

Spectator Mode
This mode is to allow players the ability to spectate matches. You would be able to spectate from a viewpoint of the player engaging in the match. This feature has been developed so it can be used for official use, so there may be parts that may be difficult to control at the beginning, but is planned to be updated, so please give it a try!
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:27 PM
New Trials

The Warring Triad - Sophia, the Goddess
Containment Bay P1T6 and Containment Bay P1T6 (Extreme) will be added.
This is the second installment of the Warring Triad series. We’ve put a lot of effort into the graphics, and we’re hoping to show it off during the Tokyo Game Show 2016!

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New Dungeons

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Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:23 PM
New Raid Dungeon

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The new raid dungeon "Alexander: The Creator," and "Alexander: The Creator (Savage)" will be released.
This will conclude the Alexander series.
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:20 PM
Battle System Updates

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Recast Time Reset Upon Wipe
When challenging raids and trials, timers will now be reset upon the party being wiped out. However, if we find instances of this being abused in any way to take advantage of a battle, then we may disable this feature.

Auto-attack System Changes
Currently when playing as a melee DPS, auto-attacks are executed while standing within 3m and facing within 90 degrees of your target. Since it’s easy for gaps to develop in DPS values because of this, we will be changing the way this functions so that auto-attack are executed for the range requirement only. The angle requirement will be removed and you will be able to execute auto-attacks regardless of where you’re facing.

Changes to Face Targeting System
The face target feature will become inaccessible while moving. This is in order to remove difference between different platforms. For casters, if the enemy moves your character will face the direction of the target’s current position. However, in situations where you need to face away from the target, players will not be able to simply turn around due to the auto-attack changes, therefore, you would either need to sheathe your weapon, or cancel targeting.

Certain Trials will be added to the Raid Finder
The Minstrel's Ballad: Thordan's Reign will be added to the raid finder.

Addition of a Countdown Feature
There are players who use macros to count down before fights, but we are introducing an actual feature for this. You’ll be able to set it up to a maximum of 30 seconds and below 5 seconds each second thereafter will be shown. To make sure this does not interrupt anything for those using macros, it will not be shown in the chat log.
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:15 PM
New side quests will be added.

Scholasticate Quests / Further Hildibrand adventures / Anima weapon story quests (Patch 3.45)

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Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:13 PM
New Main Scenario Quests

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The main scenario quests will revolve around a certain pair of siblings and there will be different lines of text based on whether or not you have beaten the Coil of Bahamut. Please try to beat this content before Patch 3.4 goes live!
Letter from the Producer LIVE Part XXXI Update Thread
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BayohneCommunity Rep 08-27-2016 01:11 PM
Presenting FINAL FANTASY XIV Patch 3.4 - Soul Surrender!

Set to arrive on September 27, 2016!

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Letter from the Producer LIVE Part XXXI Update Thread
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SicycreCommunity Rep 08-27-2016 11:00 AM
Your poses, along with the help of your companions, have truly shown us vigor, style, and elegance!
Now is the time for us to determine whose poses shine brighter than the rest!

This brings the "Do You Even /Pose?" Showdown! to an end.
Please note that the winners of this contest will be announced on or about Tuesday, September 13, 2016.

Everyone on the community team thanks you for your participation.
(Especially since I enjoyed this Moonfire Faire a little too much~!! )
"Do You Even /Pose?" Showdown! (NA) - Entry Thread
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BayohneCommunity Rep 08-27-2016 09:54 AM
At the start of the broadcast, we'll be using this thread to post the summary from the Letter from the Producer LIVE Part XXXI!

Watch the stream live on Twitch and YouTube.

As we'll be updating this thread throughout the show, make sure to reload every so often! We'll be posting the event summary exclusively in the thread and posting reminders occasionally on Twitter. However, please keep in mind that updates won't be occurring in real-time and there may be a delay.

After we create the full summary, it will be posted in the "Letter from the Producer LIVE" forum.

See you here at 9:00 p.m. (PDT) / 12:00 a.m. (EDT) / 4:00 (GMT)!
Letter from the Producer LIVE Part XXXI Update Thread
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ZhexosCommunity Rep 08-25-2016 04:33 AM
Hi Arrelaine,

Arrelaine's Avatar
Quote Originally Posted by ArrelaineView Post
About how long did it take for you all to get a confirmation email for digital entries? I sent mine in last night, was wondering about the timeframe before I flip and try to resend.
Arrelaine's Avatar
Quote Originally Posted by ArrelaineView Post
Can you tell us about how long it would take to get an email? I hope I sent it in correctly.
Fret not! I have checked, and can confirm we have received your entry.
Art and Cosplay Submission Questions
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ZhexosCommunity Rep 08-24-2016 04:41 AM
Hi zelasart,

zelasart's Avatar
Quote Originally Posted by zelasartView Post
For physical entries for the art contest, is it fine for the item to be post-marked by august 31, 2016?

Thanks!
Yes, for physical entries, as long as it's postmarked by August 31, 2016, the entry would be valid!

We're looking forward to seeing all your entries!
Art and Cosplay Submission Questions
likes  -  15 posts  -  4,603 views
CorvinoobusDev Team 08-23-2016 11:22 AM
Necro-reply! This one escaped our notice for far too long, but rest assured it will be addressed in a future update. Thanks for reminding us!
BTN skill [Last Ditch] has inconsistent description.
likes  -  2 posts  -  1,517 views
CorvinoobusDev Team 08-23-2016 11:22 AM
Bit late, but thank you Teiren for letting us know this needs revision. Now that percision is correctly written as precision!
...I'll see myself out.
Deep into the Weeds Typo
likes  -  1 posts  -  1,125 views
CorvinoobusDev Team 08-23-2016 11:17 AM
Bleh, it's the little things sometimes... This should be fixed in a future update. Thanks for letting us know!
Shoo Fly, Don't Bother Me typo
likes  -  1 posts  -  1,165 views
SicycreCommunity Rep 08-19-2016 11:05 AM
I would just like to remind entrants that this thread is available for practice posting!

Thanks for your cooperation and keep posing!
"Do You Even /Pose?" Showdown! (NA) - Entry Thread
likes  -  214 posts  -  23,569 views
SicycreCommunity Rep 08-19-2016 11:02 AM
Please feel free to use this thread as practice for the "Do You Even /Pose?" Showdown!

I'm in awe in all of your entries. Keep posing!
"Do You Even /Pose?" Showdown! (NA) - Discussion/Practice Thread
likes  -  61 posts  -  4,438 views
LuxpherasCommunity Rep 08-18-2016 10:21 AM
Hey everyone,

Dropping by to share some upcoming quality-of-life updates in the works!

Planned for Patch 3.4
  • Minimap
    We'll be changing the color of north so players can easily see which way is north.
  • Orchestrion
    A shuffle feature for the orchestrion is planned to be implemented.
    Along with this, we're also currently developing additional feature to create and play from a playlist.
  • Stone, Sky, Sea
    The training dummies within the Stone, Sky, Sea content will be receiving a buff! Evasion attribute has been added to the dummies according to the actual content you're training for. With this change, player's accuracy will come into play when hitting the dummies.
  • Additional Actions Window
    The level in which the additional actions can be used will be added in the additional actions window like below:



  • Battle Stance and Victory Pose Emote
    We're currently working to see if players can stay unsheathed for some time after using the battle stance, or victory pose emote. If you have the auto-sheathe option turned off, then your character will stay unsheathed after executing the emote.
  • Camera Speed
    We're planning to increase the speed in which you can move the camera using the gamepad's stick, and on keyboard.

Future possibilities
  • Deep Dungeon - Palace of the Dead
    The aetherpool weapon exchanged depends on the current class / job you are using while talking to the NPC. However, this has caused situations where some players exchanged for the weapon of the job they actually did not want. We're considering to see if we can change this to prevent such situations from occurring.
  • Duty Finder
    Currently players need to click on the Duty Finder window to check the current status of the queue; however, we'll see if it would be possible to somehow display this information without having to open additional windows.

We appreciate all your feedback, and ask that you continue to share your thoughts with us here. Please look forward to these incoming adjustments!
Small QoL Improvements
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ZhexosCommunity Rep 08-17-2016 03:15 AM
Greetings, adventurers!

You may have heard that Yoshi-P recently appeared as a special guest on the Japanese FFXIV PvP show Adrenaline Rush TV. Today we'll be bringing you the key points that Yoshida discussed in regard to upcoming PvP changes and introductions!

Job Adjustments
  • Dark knight is still lacking in the support department when compared to the other tank jobs, so we're planning to make some adjustments.

  • Black mage currently has many ways to immobilize players such as with bind, sleep and a slowing effect. Naturally, these crowd control actions can be highly beneficial, particularly at high levels of play, so we see a high win ratio for the job. However, imbalanced crowd control can take the fun out of PvP matches for players who are interested in fighting and find themselves consistently slept or bound. As such, we're planning to make some drastic changes here, shortening the duration of these crowd control options and adjusting job balance accordingly.
The dev. team is currently testing and fine tuning the adjustments mentioned above.

Season Two Rewards
Some players were wondering if the rewards for Season Two of The Feast are going to be the exact same as the first season as we used the same image on the ranking page. The rewards for Season Two will be another full set of gear, and the design will be somewhat different from the first season. The types of rewards rewarded to the players will be changed every two seasons, as we felt having one type of reward only for one season wouldn’t allow a larger group of players to obtain them. Using current example, this means we have two rewards with full sets of gear for season one and two, and a different type of reward for season three and four, and so forth.

Face Target and Auto-Attack Changes
While this also applies to PvE and is somewhat related to job adjustments, we found that in PvP some players were spamming face target to land auto-attacks to deal more damage against their opponents. We’re planning to make some significant adjustments to the functionality of auto-attack and face targeting in Patch 3.4. We’ll go more details in upcoming Letter from the Producer LIVE scheduled during our special 14-hour anniversary broadcast.

Fields of Glory (Shatter)
We received a good deal of feedback from players expressing that the icebound tomeliths in The Fields of Glory (Shatter) make the mode feel more PvE oriented than PvP. Additionally, we've heard that players are finding it difficult to make a comeback once a team has gotten a significant lead. We’re currently discussing how we can make adjustments to this. While we do not have any specific changes to share at this time, please note that we are looking into it.

PvP-related system and features planned for Patch 3.4
We understand some players are hesitant to jump into the pit against skilled players in a ranked match, and would like something to be done to assist with the queue times of unrated matches.
For The Feast 8v8, we’ll be removing role requirement when joining a match so that players can queue in as any roles they wish and enjoy the fight. As for the 4v4 matches, since this is the unrated version of The Feast, the time it takes to match will likely be longer while seasons are live. For this we’re planning to introduce the following new PvP features and modes of play in Patch 3.4:
  • Duel Mode
    You’ve asked for it, and we’ve heard you! We’re very pleased to announce the addition of a duel mode, where players can challenge another individual to put their PvP skills to the test. The Wolves’ Den Pier is going to be expanded with a new field specifically for dueling. Players within this field can request to duel with another player through a sub-command. Once accepted, players will see a countdown to begin the match.

    An important note: dueling will not be instanced, and can be engaged in while waiting on a queue so long as the player is in the designated field. Additionally, surrounding players will be able to spectate on these duels live if they are in the area! You can use this new mode to practice with your fellow team mates, introduce PvP combat to newer, more hesitant players in a fun way, or even hold player-organized dueling events!

  • Custom Match Mode
    Another popular request, Custom Match mode will also be added to the game. A custom match can be initiated by having two-light parties, and having one party leader request a match to the other party’s leader. Once accepted, both teams will be moved to an instanced the Feast map, and begin a match of the Feast. We believe this is another great addition to introduce players into the realm of PvP, as well as holding player organized tournaments and events.

  • Spectator Mode
    Last but not least, we’ll be introducing the Spectator mode. The user interface for the spectator mode would be somewhat different from the current Feast. The layout will allow matches to be broadcasted, displaying the stats of both participating teams. Multiple cameras will be placed in the field which players can switch to and from, as well as a follow option, designed to have the camera follow a specific character. We should be able to go over some more details on this in the next Letter from the Producer LIVE as well.

    This mode is currently a work in progress, and further improvements are in the works, but note that the first version of the mode will require the team engaged in the match to invite the spectators. Our ideal method would be to provide an interface that displays a list of current ongoing matches, and allow spectators to select a match to watch from that list at any time during the match, but since this is a completely new server system that allows players to enter an existing instance, we’re still looking into how to best implement such a system, and ask for your patience as we work towards it. We’re currently aiming to introduce the expanded Spectator Mode in Patch 3.5, and once this new system is in place we’re certain that we can utilize this feature in other ways in-game beyond PvP.

    On a related note, we’d like to mention that we’re currently working on a new cross-world Party Finder feature for Patch 3.5 as well.

New map for The Feast
Playing The Feast on one map alone may get boring for some players, so we’re currently working on creating another map for the Feast.

Discussing The Feast (Rated) times
While this is still being debated internally, we’re discussing if we should restrict the hours in which The Feast can be played. For example, if such a system was implemented, we’d consider having The Feast open during each region’s peak hours.

The intent behind this idea would be to try and get more players involved in PvP content by having a specified time to queue where players could potentially get quicker matches, and once we have more players participating in PvP, then we could gradually increase the window of the time. Nothing is finalized here, it is still just a discussion we’re having within the team. We would like to hear your feedback on this as well, so be sure to let us know how you feel about this approach.
Again, I thank all of you for sharing valuable feedback on PvP content, and would love to hear from you once these features are implemented. I’m beyond excited to participate in dueling, and other upcoming community events that may come about with these new modes in place!
Japan Adrealine TV 3.4 PvP Update
likes  -  130 posts  -  28,783 views
GildreinCommunity Rep 08-15-2016 02:56 PM
Please feel free to use this thread to discuss the "Do You Even /Pose?" Showdown! and practice submitting your entries.

The full contest details and rules can be found here.

When you are ready to make your entry, please do so by posting in the entry thread.
"Do You Even /Pose?" Showdown! (NA) - Discussion/Practice Thread
likes  -  61 posts  -  4,438 views
alexielle(ITEM) Catkillera day ago

Gathering: 440
Perception: 401
Bait: Brute Leech
No Mooch
Snagging not active
Weather: Clear Skies
Food: Dhalmel Fricassee HQ

Caught one HQ the second time using Patience on the third cast. Time: 12:26 PM. I only used Powerful Hookset. The first tries only got me Yalm Lobster NQ and HQ. Without using Patience on I got 2 NQ Catkillers.

Trishelle Kimishima(ITEM) Honey Worm2 days ago

Can also be found at the Merchant and Mender in Wine port.

Athelisia Lumi(FATE) What A Boar3 days ago

What a Boar, x http://xivdb.com/fate/620/Everything's+Better , x http://xivdb.com/fate/616/Breaking+Dawn are all linked together. Finishing one fate will soon trigger the other.

Elyssa Cayne(ITEM) Little Worm7 days ago

Contrary to its tooltip, the worm's completely useless regarding chocobos. Don't bother as long as you don't need fishing bait.

raph55(ITEM) Cassia Lumber7 days ago

S'obtient dans Menuisier : recettes expertes 1
You can get the craft in Master Carpenter 1

suenami(MOUNT) Whisper A-go-go8 days ago

Obtained from the "Yo-Kai" event for collecting all 13 weapons.

The other utility of this emote (see my screenshot) :p

ryukens(MOUNT) Whisper A-go-go8 days ago

It's not a competition and I rectified by "first to post that screenshot on this site." There is no need to strut for a stupid repetition of fate like a no-brain.

suenami(MOUNT) Whisper-go9 days ago

Optained from the Yo-Kai event for collecting all 13 minions

Rooster Senpai(ENEMY) Laideronnette9 days ago

S rank in Central Shroud. Spawns after the zone's weather is Rain twice in a row. Target spawns 2 hours into the second Rain.

Rooster Senpai(ENEMY) Zona Seeker9 days ago

S rank in Western Thanalan. Spawns after catching a Glimmerscale with a Butterworm bait during Clear or Fair weather. Gathering stat must be ≥ 300.

Rooster Senpai(ENEMY) Brontes9 days ago

S rank in Central Thanalan. Spawns after running over its spawn while under the effects of a food buff (i.e. Button Mushroom Saute, Mole Loaf, etc.)

Rooster Senpai(ENEMY) Mahisha9 days ago

S rank in Outer La Noscea. Spawns after dying multiple times in the zone (any method of dying, whether the killing blow is from an enemy or by falling to one's death while in combat, will work.)

Rooster Senpai(ENEMY) Nandi9 days ago

S rank in Upper La Noscea. Spawns after running over its spawn point with a Minion out (any Minion will do.)

Rooster Senpai(ENEMY) The Garlok9 days ago

S rank in Eastern La Noscea. Spawns after the following conditions are met:

  1. The zone's weather must be Showers/Rain
  2. For the next 3 hours and 20 minutes after the initial Showers/Rain, the weather MUST NOT be Showers or Rain.
Rooster Senpai(ENEMY) Bonnacon9 days ago

S rank in Western La Noscea. Spawns after harvesting La Noscean Leeks. Node timer is between 8 AM-11 AM Eorzean Time at (x34, y28.) A minimum of 408 Gathering is required to gather the items.

Rooster Senpai(ENEMY) Croque-mitaine9 days ago

S rank in Middle La Noscea. Spawns after mining Grade 3 La Noscean Topsoil. The timer for the node appears between 7:00 PM-10:00 PM Eorzean Time at (x25, y27.) Gathering stat must be ≥ 370 while the Perception stat must be ≥ 332.

Rooster Senpai(ENEMY) Lampalagua9 days ago

S rank in Eastern Thanalan. Spawns after starting Battlecraft Leve quests.

Rooster Senpai(ENEMY) Wulgaru9 days ago

S rank in the East Shroud. Spawns after starting Battlecraft Leve quests.

Rooster Senpai(ENEMY) Mindflayer9 days ago

S rank in the South Shroud. Spawns after walking over its spawn point (any hunt spawn point) while a New Moon is up at night.

Rooster Senpai(ENEMY) Agrippa The Mighty9 days ago

S rank in Mor Dhona. Spawns after opening a chest from either a treasure map or from a Leve quest.

kiols(FATE) The Taste Of Fear11 days ago

je me suis amusé a tuer les crocos a cotés, au repop j'avais une musique je les ai tué trois fois et a chaque repop une musique. j'ai donc attendu un peu et Sobek a pop. hasard ou pas ? j’espère que ça aidera

Lycoris Alcaly(NPC) Fridurih11 days ago

X:13,7 Y:9,5

sketchyringtail(ENEMY) Icetrap13 days ago

Also found at 26.3, 18.8 Coerthas Western Highlands.

Diana Yumyum(ENEMY) Frozen Bavarois16 days ago

To get these monsters spawn you need to take local battle levequests "Feathered Foes" and "Necrologos: Cinerary Rite"; if need pudding flesh specifically, there are much more crafting leves that give exactly this substance.

spyrotatsu(RECIPE) Large Garden Pond20 days ago

You don't need the Mossy/Unbreakable rock.

bobbinthreepwood(ENEMY) Dragonfly20 days ago

x9.3 y 14

WlxugesAugust 30, 2016
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Alicia Rena (Mandragora) posted a new blog entry: [なんで相場が安定しないんだ・・・].
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Whim Cat (Mandragora) posted a new blog entry: [3度目の正直].
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Sephiroz Rasz (Zodiark) commented on the Uraeus Skin entry of the Eorzea Database.
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Kii Carmine (Ultima) posted a new blog entry: [眠れない…(´;ω;`)].
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Kuwabara Valefor (Hyperion) posted a new blog entry: [Near the Tip of the Spear of Class].
Lumas ArkfrostAugust 30, 2016
Lumas Arkfrost (Lich) posted a new blog entry: [In Memory of a Friend].
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The free company Demonhunter (Ifrit) was formed on -.
Karua BanaAugust 30, 2016
Showing events from the Events & Party Recruitment tool on Lodestone.
Ordered by starting date, earliest first.
Safety Dance   GoblinAugust 30, 2016

[EN] Wedding

Status: Now Recruiting, Open to Goblin
Starts September 2, 2016, 11:00 pm (UTC)
Finishes September 3, 2016, 12:00 am (UTC)
0 comments
PARTY SETUP - SEEKING 24 PLAYERS
TANKS: ANYHEALERS: ANYDPS: ANY
[THE ETERNAL BOND]
Holm Gang   GilgameshAugust 3, 2016

[JA/EN/DE/FR] Hurt Feelz School

Status: Now Recruiting
Starts September 3, 2016, 7:05 pm (UTC)
Finishes September 3, 2016, 7:05 pm (UTC)
0 comments
PARTY SETUP - SEEKING 24 PLAYERS
TANKS: ANYHEALERS: ANYDPS: ANY
[STRATEGY]
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